Sid Meier’s Civilization III is the third instalment of the Sid Meier’s Civilization turn-based strategy video game series. The game map is made up of square tiles on a grid. Each city, terrain improvement, and unit is located in a specific tile, and each tile can host any number of units. Land tiles can contain a transportation improvement (road or railroad) and a land improvement (farm or mine) or a city. Cities must be built a minimum of one tile away from each other, i.e., no two cities may touch. Each tile is made of a particular type of terrain that determines, among other things, how much food, production, and trade it produces when “worked”. A tile can only be worked if it is one of the twenty tiles surrounding a city. A tile can only be worked by one city at a time, and each city can only work a number of tiles equal to or less than its population.
Civilization III System Requirements
Recommended:
- OS: Windows® 2000/XP (only)
- Processor: Pentium® II 400 MHz
- RAM: 128 MB RAM
- Graphics: Windows® 2000/XP compatible video card
- Storage: 2GB Free HDD space
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Technical information
License | unknown | |
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Op. System | Windows |
Category | Strategy | |
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Downloads | 0 | |
Date Published | Sep 20th, 2024 | |
Language | English | |
Views | 0 Last month's views0 | |
Author | ||
Last Modified | Sep 20th, 2024 | |
Reviews | 0 | |
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